Fatores que influenciam o uso do Quadro Interativo Multimédia (QIM): Um estudo no norte de Portugal

Due to the time in which we live, it is necessary that the school picks up the "high-speed train" of the New Information and Communication Technologies, because with them new methods and teaching strategies are promoted, and adapt to the new students’ interests and needs. The Portuguese Mi...

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Bibliografiska uppgifter
Huvudupphovsmän: Lopes, Natália, Escola, Joaquim, Raposo-Rivas, Manuela
Materialtyp: Online
Språk:spanska
Publicerad: Universidad de Costa Rica 2018
Ämnen:
Länkar:https://revistas.ucr.ac.cr/index.php/aie/article/view/34303
Beskrivning
Sammanfattning:Due to the time in which we live, it is necessary that the school picks up the "high-speed train" of the New Information and Communication Technologies, because with them new methods and teaching strategies are promoted, and adapt to the new students’ interests and needs. The Portuguese Ministry of Education, sensitive to this new reality of constantly adapting to the challenges of a technological society, has made an effort to provide schools with appropriate technologies to the time in which we live, particularly installing Interactive Whiteboard (IWB) in classrooms. This article presents some results of the study on "the universe" of IWBs in elementary schools in NorthernPortugal. With a mixed methodology and exploratory and descriptive purpose, Its objective is to find out what factors are affecting the integration and use of IWB in the classrooms. For that, two questionnaires were applied to 45 directors and 1471 teachers, belonging to 117 school groups (52.94% of the population). The results show that neither the teachers’ age nor the schooling year  influence the use of IWBs. However, the subject that is taught determines their use. It is concluded that, from the viewpoint of directors and teachers, Mathematics (75,4%), Portuguese (39,4%) and Study of the Environment (28,8%) are the most appropriate curricular areas for the curricular integration of Interactive whiteboards.